using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class ToSwapInventoryItem
{
    public int onSwapPositionX { get; set; }
    public int onSwapPositionY { get; set; }

    public InventoryItem InventoryItem { get; set; }

    public ToSwapInventoryItem(int x ,int y, InventoryItem InventoryItem) {
        this.onSwapPositionX = x;
        this.onSwapPositionY = y;
        this.InventoryItem = InventoryItem;
    }

    public ToSwapInventoryItem()
    {
        
    }
}
